GTA 5 Stunt Jumps Locations Map All 50
gta5 ⏱ 6 MIN READ UPDATED February 23, 2026

GTA 5 Stunt Jumps Locations Map All 50

Short on time? GTA 5 stunt jumps in one page: key facts, a tested method and the traps most players fall into.

AR
Alex Rivera
Classics, mods, cheats and vehicles editor
Published: February 21, 2026 at Feb 21, 2026 12:18 AM
Last checked: February 23, 2026 • 1202 words
Collectibles and secrets GTA 5
Introduction

GTA 5 stunt jumps - the key fact first: 50 Stunt Jumps: Counts toward 100 percent; 25 required. GTA 5's story collectibles are finite, counted in the pause menu under Stats > 100% Checklist, and most pay out something concrete; GTA 5 stunt jumps is one of those sets.

Several collectible sets unlock exclusive rewards - the Space Docker, the Go Go Monkey Blista, a 250,000 dollar bonus for nuclear waste - that never appear otherwise. Below you will find the confirmed facts, the method that works right now, the mistakes we see most often and the numbers to check it all against.

GTA 5 stunt jumps, explained

GTA 5 stunt jumps is one of those tasks where a plan saves hours: the items are fixed, the map is big, and the only variable is the order you visit them in.

Collectibles count toward 100 percent, which is required for the golden peyote and a handful of other secrets.

Rockstar put 50 letter scraps, 50 spaceship parts, 30 nuclear waste barrels, 50 stunt jumps, 15 knife flights, 27 peyote plants and more into Los Santos; GTA 5 stunt jumps fits into that larger checklist.

Have these ready

Before the first attempt at GTA 5 stunt jumps, check off these:

  • The Sonar Collections Dock or a submarine for anything underwater
  • A checklist for untracked sets
  • An hour or two per full set
  • A helicopter or plane for rooftop and mountain items

Glossary

A short glossary for GTA 5 stunt jumps:

  • Sonar Collections Dock - The Paleto Cove property that enables the nuclear waste hunt
  • Golden peyote - The rare peyote that turns you into Bigfoot under specific conditions
  • Tracked - A collectible counted in the Awards or Social Club stats

The dates and prices here are shared with GTA 5 secret cars; if one changes, both pages are updated.

The exact method

Here is the sequence we use. Skipping steps is where most failures come from.

  1. Open Stats > 100% Checklist in the pause menu to see which items in GTA 5 stunt jumps already count, then work from a map in a fixed order.
  2. Sweep by region rather than by number: the in-game list is ordered by Rockstar's numbering, not geography.
  3. Switch characters to reset the world when a pickup does not appear; a quick switch away and back respawns most props.
  4. Save after each region - a crash or death does not lose collected items, but a missed autosave does.
  5. Claim the reward: letter scraps unlock the 'A Starlet in Vinewood' mission, spaceship parts unlock the Space Docker, nuclear waste pays 23,000 per barrel plus a 250,000 bonus.

Keep reading

Guides that share prerequisites or payouts with GTA 5 stunt jumps:

Advanced tips

Once the basics work, these add up:

  • →Peyote plants turn you into animals; on PS5, Series X|S and PC the golden peyote and Sasquatch rules only apply after 100% completion on specific conditions.
  • →Peyote plants and some events only exist on PS4, PS5, Xbox One, Series X|S and PC - not the original PS3/360 versions.
  • →Stunt jumps count only in story mode for the story checklist; GTA Online has its own set of 50.

If something breaks

Problems we hear about most, with the fix that works:

Reward did not unlock

Some rewards require a follow-up call or mission after the last item.

Counter stuck

Reload the save and revisit the location; a few items register only after a reload.

Item not spawning

Check character, time, weather and whether the required strand is active.

Ways to tackle GTA 5 stunt jumps

Four routes, one goal. Each works; they differ in time and risk:

Region sweeps

One session per area - Los Santos, Blaine County, the coast - using an interactive map and the character switch to respawn props.

Checklist-first

Do only what the 100% list needs: 25 stunt jumps, 25 under-the-bridge, all letter scraps, spaceship parts and nuclear waste.

Reward-first

Prioritise sets with payouts: nuclear waste (940,000 total), hidden underwater packages (respawning cash), then the vehicle unlocks.

Things people get wrong about GTA 5 stunt jumps

Claims about GTA 5 stunt jumps that circulate, and what is actually true:

Myth: Bigfoot can be found anywhere
Reality: He appears in the Strangers and Freaks mission and as the golden peyote transformation under strict conditions.

Myth: You need every collectible for 100%
Reality: No. Stunt jumps and under-the-bridge flights only need 25 each; some sets are not in the checklist at all.

Myth: You need every collectible for 100 percent
Reality: Only specific sets count; hidden packages and others are optional.

Myth: Nuclear waste barrels are random
Reality: All 30 have fixed locations; only the order you collect them is yours.

The case for getting GTA 5 stunt jumps right

The 100% completion list only requires 25 of the 50 stunt jumps and 25 of the 50 under-the-bridge flights, so GTA 5 stunt jumps may be worth doing only as far as the checklist needs.

Common errors with GTA 5 stunt jumps

The GTA 5 stunt jumps errors that generate the most reader mail:

  • Assuming an online guide's numbering matches the in-game order
  • Chasing all 50 stunt jumps when 100% only needs 25
  • Skipping the submarine and trying to free-dive to deep items
  • Not saving between regions
  • Collecting spaceship parts before meeting Omega - they do not register

Where to verify this yourself

Sources worth bookmarking for GTA 5 stunt jumps:

  • Rockstar Newswire - official announcements, weekly GTA Online bonuses and patch notes
  • Rockstar Support - known issues, the ban policy and account help
  • GTAForums - the oldest community archive, from the Chiliad mystery to modding threads

We link to none of them as affiliates and none of them paid for a mention.

The exceptions mentioned above are the subject of GTA 5 rampages.

A short history

Rockstar iterates rather than reinvents, and GTA 5 stunt jumps shows it:

  • GTA Vice City (2002): 1986 Vice City; Tommy Vercetti voiced by Ray Liotta
  • GTA San Andreas (2004): Los Santos, San Fierro, Las Venturas; Carl Johnson voiced by Young Maylay
  • GTA Liberty City Stories (2005): PSP prequel starring Toni Cipriani

GTA V (2013) and GTA Online (launched October 2013) then stretched the formula across three console generations, which is why GTA 5 stunt jumps has so many platform-specific footnotes.

Platform notes

Check your platform before following button-level instructions:

  • PS5 / Xbox Series X|S / PC: All collectible sets including peyote and monkey mosaics
  • PS4 / Xbox One: Same sets as current-gen
  • PS3 / Xbox 360: Missing the sets added with the 2014 re-release

Bottom line

If you take one thing from this page: check the date on any advice about GTA 5 stunt jumps, including ours, and prefer numbers over adjectives.

Found something out of date? The contact page reaches the editor directly, and verified corrections are made within days.

If this answered your question, the natural follow-on is GTA 5 Los Santos Customs and GTA 5 peyote plant locations.

Frequently asked questions about GTA 5 stunt jumps

Do collectibles carry across characters?
Most sets are shared, but a few are character-specific; we flag those.
What do I get for all 50 letter scraps?
The 'A Starlet in Vinewood' mission with Peter Dreyfuss, which closes the Leonora Johnson storyline.
How often is this GTA 5 stunt jumps guide updated?
After Rockstar title updates and whenever a reader reports a change we can reproduce; the last-checked date sits under the title.
How many items are in GTA 5 stunt jumps?
The full count and the reward are in the table above; the game tracks most sets in the Awards tab.
What do I get for completing GTA 5 stunt jumps?
Depends on the set - vehicles, missions, cash bonuses or progress toward 100 percent.
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