GTA Online Gun Van Locations Daily Guide
GTA online ⏱ 6 MIN READ UPDATED April 7, 2026

GTA Online Gun Van Locations Daily Guide

GTA Online gun van: verified steps, real numbers and the mistakes to avoid. GTA Online guide, checked for 2027.

MJ
Marcus Johnson
GTA Online economy and heists editor
Published: March 23, 2026 at Mar 23, 2026 9:11 PM
Last checked: April 7, 2026 • 1310 words
Money guide GTA ONLINE
Introduction

GTA Online gun van - the key fact first: Nightclub: 1,080,000 (Elysian Island) to 1,700,000 (West Vinewood). Nothing about GTA Online gun van requires glitches. The legitimate methods below pay more per hour than most exploits ever did, and they do not risk a ban.

Rockstar's weekly bonuses can double or triple a method's value - the 1-2 million per hour claims always assume you are stacking the right event. Below you will find the confirmed facts, the method that works right now, the mistakes we see most often and the numbers to check it all against.

GTA Online gun van at a glance

The table below is the reference point for the rest of this guide.

What each property earns
PropertyPriceWhat it earnsRunning costNotes
Nightclub1,080,000 (Elysian Island) to 1,700,000 (West Vinewood)Warehouse goods around 1.6 million with 5 technicians; safe pays up to 50,000 per in-game day at max popularity (cap 250,000)Technicians 141,000-500,000 each, storage floorsThe best passive income in the game once set up
Kosatka submarine2,200,000 base; Sparrow helicopter add-on 1,815,000Cayo Perico heist 900,000-1,900,000 primary plus secondary lootNo running costPays for itself in about two heists
Special Cargo warehouse (CEO)Office 1,000,000-4,000,000; large warehouse up to 3,500,000111 crates sell for 2,220,0002,000-18,000 per crate runThree-crate buys at 18,000 give the best time-to-money ratio
Auto Shop1,670,000 (Strawberry) to 1,920,000 (Burton)Contracts pay 170,000-180,000; the Union Depository contract 300,000No supply costs; optional staffCustomer car deliveries add small passive income
Vehicle Cargo (Import/Export)Vehicle warehouse from 1,500,000Top-range cars sell for 100,000 each against a 20,000 buy-inRepairs if damagedSource standard and mid-range first to force top-range spawns
Acid LabUnlocked after First Dose missions; Brickade 6x6 1,450,000, equipment upgrade 750,000About 335,000 per full batch with the upgrade60,000 per resupply or steal suppliesMobile; sell missions are single-vehicle and solo friendly
Bunker1,165,000 (Paleto Forest) to 2,375,000 (Farmhouse)1,050,000 for 100 units sold to Los Santos (700,000 in Blaine County)75,000 per supply buy, 5 buys per full stock; staff and equipment upgrades 1,555,000 totalResearch can be skipped by buying fast-track items

Prices are base values before weekly discounts.

Readers skimming should look at Nightclub, Kosatka submarine and Special Cargo warehouse (CEO); the 'What it earns' column is the one to compare.

What is at stake

Shark Cards price GTA dollars at roughly 8 to 10 real dollars per million, so an efficient grind is a genuine saving.

The podium vehicle, prize ride and weekly free items have included cars worth several million; checking GTA Online gun van costs nothing.

  • ✗Ignoring Daily Objectives, which pay more than most contact missions for five minutes of work
  • ✗Running businesses without the equipment and staff upgrades, which halves production
  • ✗Ignoring the Nightclub safe and warehouse - it can earn hundreds of thousands while you play other content

The exceptions mentioned above are the subject of GTA Online beginners guide.

The math: GTA Online gun van per hour

Every method below is converted to GTA$ per real hour, net of costs, so they can be compared honestly:

MethodRequiresNet per hourNotes
Cayo Perico Heist - solo, TequilaKosatka900,000Active play
Diamond Casino Heist - diamonds, two players (your half)Arcade714,000Active play
Auto Shop contractAuto Shop420,000Active play
Vehicle Cargo - one top-range exportVehicle warehouse320,000Short loop, repeatable
Doomsday Act II: The Bogdan Problem - hard, two players (your half)Facility199,200Active play
Doomsday Act III - hard, two players (your half)Facility157,500Session time, mostly passive
Daily Objectives (all three)None100,000Short loop, repeatable

On these numbers, Cayo Perico Heist - solo, Tequila leads at roughly 900,000 GTA$ per hour net. Hard mode, elite challenges and weekly bonuses push the top rows higher still.

If your next question is about GTA Online best apartments, that guide picks up exactly where this section ends.

How GTA Online gun van evolved across GTA

A little lineage helps explain why GTA Online gun van works the way it does:

  • GTA San Andreas (2004): Los Santos, San Fierro, Las Venturas; Carl Johnson voiced by Young Maylay
  • GTA Liberty City Stories (2005): PSP prequel starring Toni Cipriani
  • GTA The Trilogy - Definitive Edition (2021): Grove Street Games remasters; rough launch, improved by 2024 patches and the Netflix mobile versions

GTA 6 arrives November 19, 2026 as the next step in that line, set in Leonida with Lucia and Jason.

Second data set

Before any opinion, the data:

Weekly and daily extras
ActivityWhat it pays
Stash houses and G's CachesDaily pickups worth a resupply or a cash bundle
Daily Objectives3 objectives a day; about 25,000 and 3,000 RP when all three are done; weekly and monthly streak bonuses
Lucky WheelOne free spin a day at the Diamond Casino; the Podium Vehicle changes every Thursday
RC Bandito Time TrialWeekly, around 100,000 as well
LS Car Meet Prize RideWin a free car by meeting the race challenge; membership costs 50,000
Weekly bonusesRockstar posts 2x and 3x money events every Thursday on the Newswire

Stash houses and G's Caches is the figure most often misquoted in GTA Online gun van discussions; Daily Objectives is the one most often left out.

Linked guides on gun van locations GTA Online

If GTA Online gun van led you here, these are the natural next reads:

GTA Online gun van in 60 seconds

Start here - the essentials, then the detail below:

  • Avoid: buying an Oppressor Mk II before an income source - 8 million spent on transport earns nothing.
  • Kosatka submarine: 2,200,000 base; Sparrow helicopter add-on 1,815,000
  • Dax's Acid Lab sells in one vehicle; it is the easiest sell mission in the game.
  • Nightclub: 1,080,000 (Elysian Island) to 1,700,000 (West Vinewood)
  • Special Cargo warehouse (CEO): Office 1,000,000-4,000,000; large warehouse up to 3,500,000

The sequence that works

Here is the GTA Online gun van sequence, with the reason for each step folded in:

  1. Every Thursday, read the Rockstar Newswire post or the in-game news feed for the week's bonuses, discounts and the podium and prize-ride vehicles.
  2. Spin the Lucky Wheel in the Diamond Casino once per real day; a podium win is a fixed one-in-twenty slot.
  3. Visit the LS Car Meet and complete the prize-ride challenge (usually placing in a set number of races across the week).
  4. Check the Gun Van's daily location on the map for discounted or exclusive weapons such as the railgun.
  5. Complete the three Daily Objectives every day for 30,000; a week-long streak and a 28-day streak pay larger bonuses.
  6. Plan the week's grind around the bonus: if a business or heist is 2x, run that first; if a race series is 3x RP, use it to level.

Each step above has been checked in the current build of GTA Online.

Platform notes

Platform changes the details of GTA Online gun van more than most guides admit:

PlatformWhat differs
PS5 / Xbox Series X|SCareer Builder gives new characters 4 million to spend on a starter business; HSW races add weekly income
PCSame payouts; BattlEye is required for Online on the Enhanced build
PS4 / Xbox OneSame payouts without the Career Builder or HSW content

In short

We would rather you leave with three facts and a method than twenty opinions; that is what the sections above on GTA Online gun van were built to deliver.

Most readers of this page continue with weekly update today GTA Online bonuses discounts and GTA Online Gun Van location today.

Frequently asked questions about GTA Online gun van

Can I do GTA Online gun van solo?
Yes. Nothing here needs a crew, although a second player makes the longer sections quicker.
How much do Daily Objectives pay?
30,000 and 5,000 RP for all three, with larger bonuses for a 7-day and a 28-day streak.
Is the Nightclub still worth it?
Yes. With five technicians on the right goods it generates 1.6 million plus of stock plus the safe, and it requires no resupplies.
How much does the Kosatka cost?
2.2 million base. The Sparrow helicopter add-on (1.815 million) cuts setup travel time dramatically and is worth it after your second heist.
Do weekly bonuses matter?
Enormously. A 2x event on Bunker sales turns a 1.05 million sale into 2.1 million; check the Newswire every Thursday.
When does the GTA Online weekly update happen?
Every Thursday, around 10:00 UK time, with a Newswire post listing bonuses, discounts and the podium and prize-ride vehicles.
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