GTA Online import export: the numbers
These are the figures we check against after each update:
| Property | Price | What it earns | Running cost | Notes |
|---|---|---|---|---|
| Vehicle Cargo (Import/Export) | Vehicle warehouse from 1,500,000 | Top-range cars sell for 100,000 each against a 20,000 buy-in | Repairs if damaged | Source standard and mid-range first to force top-range spawns |
| Nightclub | 1,080,000 (Elysian Island) to 1,700,000 (West Vinewood) | Warehouse goods around 1.6 million with 5 technicians; safe pays up to 50,000 per in-game day at max popularity (cap 250,000) | Technicians 141,000-500,000 each, storage floors | The best passive income in the game once set up |
| Arcade | 1,235,000 (Paleto) to 2,530,000 (West Vinewood) | Unlocks the Diamond Casino Heist; machines add up to 5,000 per in-game day | Arcade machines 90,000-315,000 each | Master Control Terminal manages all businesses |
| Acid Lab | Unlocked after First Dose missions; Brickade 6x6 1,450,000, equipment upgrade 750,000 | About 335,000 per full batch with the upgrade | 60,000 per resupply or steal supplies | Mobile; sell missions are single-vehicle and solo friendly |
Prices are base values before weekly discounts.
Vehicle Cargo (Import/Export) sets the baseline; Nightclub is the usual alternative; Arcade is the outlier worth knowing about.
We keep this table short on purpose. The full data set exists, but these are the entries that change decisions.
The math: GTA Online import export per hour
Payout headlines hide setup time. Per-hour figures do not:
- Salvage Yard robbery - about 750,000 per hour net (250,000 in 20 minutes)
- Diamond Casino Heist - diamonds, two players (your half) - about 714,000 per hour net (1,810,000 in 150 minutes, 25,000 costs)
- Security Contract - about 375,000 per hour net (50,000 in 8 minutes)
- Vehicle Cargo - one top-range export - about 320,000 per hour net (100,000 in 15 minutes, 20,000 costs)
- Doomsday Act II: The Bogdan Problem - hard, two players (your half) - about 199,200 per hour net (593,000 in 150 minutes, 95,000 costs)
- Nightclub warehouse full sale - session time - about 160,000 per hour net (1,600,000 in 600 minutes)
- Doomsday Act III - hard, two players (your half) - about 157,500 per hour net (750,000 in 240 minutes, 120,000 costs)
On these numbers, Salvage Yard robbery leads at roughly 750,000 GTA$ per hour net. Hard mode, elite challenges and weekly bonuses push the top rows higher still.
Players who ask about this usually also ask about GTA Online fastest car 2027.
Straight answer, then the detail
The condensed version of GTA Online import export:
- ▸Avoid: letting MC businesses get raided by staying away too long after a resupply.
- ▸Nightclub: 1,080,000 (Elysian Island) to 1,700,000 (West Vinewood)
- ▸Equipment and staff upgrades roughly double output; buy them before any cosmetic upgrade.
- ▸Vehicle Cargo (Import/Export): Vehicle warehouse from 1,500,000
- ▸Arcade: 1,235,000 (Paleto) to 2,530,000 (West Vinewood)
Ranked approaches
Players tackle GTA Online import export in a few recognisable ways. Here are the ones that hold up:
MC chain
Cocaine, meth and counterfeit cash feeding a Nightclub; babysitting required but it maximises Nightclub warehouse value.
Resupply loop
Bunker and Acid Lab with upgrades; buy supplies, play other content for two hours, sell in invite-only. The best GTA$ per minute of attention.
Passive stack
Nightclub plus Agency plus Arcade safes: set them up once and empty them each session. Low effort, steady income.
Contract businesses
Agency and Auto Shop: no supplies, no raids, money on demand through contracts.
Comparison table
If you are choosing between approaches, this is the view that helps:
| Option | Requires | Net per hour | Our take |
|---|---|---|---|
| Salvage Yard robbery | Salvage Yard | 750,000 | Best return for the time |
| Diamond Casino Heist - diamonds, two players (your half) | Arcade | 714,000 | Solid filler between bigger jobs |
| Security Contract | Agency | 375,000 | Solid filler between bigger jobs |
We revisit this comparison after major updates; the date at the top of the page is when it was last checked.
The exceptions mentioned above are the subject of GTA Online Halloween ghost locations.
Next on your list
Same session, different questions - the GTA Online import export neighbours:
- ↗free cars this week GTA Online podium prize - GTA Online Free Cars This Week Podium Prize Ride Free Money Guide
- ↗GTA Online beginners guide - GTA Online Beginners Guide 2027 Starter Tips
- ↗GTA Online best apartments - GTA Online Best Apartments to Buy 2027 Guide
- ↗best business buy first GTA Online beginners 2027 - GTA Online Best Business to Buy First Beginners 2027 Guide
Further reading and data
Do not take our word for it. These are the places we check GTA Online import export against:
- R/gtaonline - the weekly update megathread and the Simple Question thread
- Rockstar Support - known issues, the ban policy and account help
- GTA Wiki - mission scripts, vehicle stats and historical data - check the edit date
- Rockstar Newswire - official announcements, weekly GTA Online bonuses and patch notes
Community testers publish raw data; when our figures and theirs differ we update ours.
Glossary
A short glossary for GTA Online import export:
- Elite challenge - Optional heist conditions that add a bonus payout on hard mode
- Passive income - Money that accrues without active play - nightclub, agency and arcade safes
- Resupply - Buying or stealing raw materials so a business produces stock
- Sell mission - The delivery job that converts stock into cash; in invite-only sessions since 2021
- GTA$ per hour - The real measure of a method: payout divided by real time including setups
Console vs PC
The same guide, three platforms - here is what differs:
- PS5 / Xbox Series X|S: Career Builder gives new characters 4 million to spend on a starter business; HSW races add weekly income
- PC: Same payouts; BattlEye is required for Online on the Enhanced build
- PS4 / Xbox One: Same payouts without the Career Builder or HSW content
The exact method
Start to finish, the way Marcus Johnson does it:
- Compare locations by distance to the Los Santos sale zones, not by price - the closer property saves minutes on every delivery.
- Register as CEO or MC President and buy or steal your first supplies immediately.
- Set a timer: full production for a Bunker is about 11 hours 40 minutes of session time, an Acid Lab around 4 hours.
- Sell to Los Santos from an invite-only session once stock passes about a third - large sales spawn multiple vehicles.
Nothing in the GTA Online import export sequence needs a glitch or a purchase outside the game.
The dates and prices here are shared with how to get Railgun Widowmaker minigun GTA Online; if one changes, both pages are updated.
Bottom line
We would rather you leave with three facts and a method than twenty opinions; that is what the sections above on GTA Online import export were built to deliver.
Pair this with GTA Online best business first and GTA Online best outfits.